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## History Of Kicking Target
Kicking target is originally used in TaeKwonDo martial arts for light training where its meant to increase your focus, timing and speed, However the targets was a piece of equipment compulsory like the heavy bag for boxers, they are just a target for striking without any intelligence. it could not tell anything about the striker not measure the capabilities. So TAKEONE team took the step forward to convert this target into a technological state of the art gadget to accurately measure and keep track of the performance of the athletes utilizing its high tech features. This gadget can work standalone or via Bluetooth operated by a phone with great visualization of striking data and archiving the history.
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## The Science Behind TAKEONE Kicker
+since we have a striking sport that is going to use it, I would like to explain the methodology of kicker measurement by an example. lets begin,
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+#### imagine
+Just imagine with me, you are closing your eyes and suddenly you listen to a person knocking the door on a slow pace, then if you ignore the knock's, the person tries harder so he knock's back again harder and on a faster pace. if you com to think of it now how did your ears and brain differentiate between weak and slow, fast and hard knock's.
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+#### answer
+the answer is, that you ears listen to the knock's but your brain indirectly is measuring the knock's amplitude to differentiate weak or hard and the time space between every knock (slow rep knocking) or (fast rep knocking)
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+#### conclusion
+therefore we conclude that if we register the amplitude of the strike power and time stamp of each strike hitting target. we get the following shape of data.
+
+```
+{
+ strike_number : 5, // This tells the current strike count
+ amplitude : 50, // This tells how hard was it struck
+ timestamp : // This tells the time of the strike
+}
+```
+
+#### Live Demo
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+

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#### Strike Sensing
Strikes are sensed with vibration sensor it gives an alternating voltage when struck and the amplitude increases proportionally with the force of the strike. how ever we don't measure the force of the strike accurately, so we give it a threshold in case this threshold is crossed that is considers a valid strike.
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#### Interactive Indication
Interactive indication is important so that user could understand the signals and knows what's going on. we use addressable RGB Neo Pixel Strip, to light up the strip with different patterns to signal the user to interact with the device.