193 lines
4.7 KiB
C++
193 lines
4.7 KiB
C++
//======================================================
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// MAIN COUNTER GAME LOOP
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//======================================================
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/* COUNTER GAME SETTINGS PARAMETERS NOTE:
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* --------------------------------------
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*
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* FORMAT :
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* --------
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* {"le": false, "lm": 10}
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*
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* MEANNING :
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* ----------
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* ct : count
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* le : stands for limit enable, if is TRUE the game end if target value is meet
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* lm : targeted amount of kicks
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*
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* THINGS THAT ENDS THE GAME :
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* ---------------------------
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* 1. BY A COMMAND "FROM APP VIA BLUETOOTH"
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* 2. BY LIMITS MEET "WHEN NUMBER OF YOUR KICKS REACH TO lm VALUE"
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*
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* WHAT DATA TO BE COLLECTED :
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* ---------------------------
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* 1. FOR EVERY KICK YOU RECEIVE THE COUNTER DISPLAY AND TIMESTAMP
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* WE NEED TO COLLECT TIMESTAMPS AS AN ARRAY IN JSON FORMAT
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*
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* CALCULATING RESULTS :
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* ---------------------
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* No calculation required, Its directly the count
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*/
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void game_counter(String settings)
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{
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//------------------------------------------------------
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// START OF READING THE SETTINGS
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//------------------------------------------------------
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// CONVERTING GAME TEXT TO JSON
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DynamicJsonDocument play(capacity); // building JSON Buffer
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// Deserialize the JSON document
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DeserializationError error = deserializeJson(play, settings); // the main JSON body container
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// JSON ERROR
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if(error) {
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dualcomm(JSON_ERROR);
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return;
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}
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// PUBLIC VARIABLES
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uint16_t limit = play["lm"]; // Kick Target Limit
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bool limitEnable = play["le"]; // Enable Kick Target Limit
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// Clearing Buffer
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play.clear();
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// Trying To Delete The Document
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//play.delete();
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// Kick Counter
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uint16_t counter = 0;
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// Game Start Lights
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Counter_Start();
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//------------------------------------------------------
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// PREPARE FOR GAME START
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//------------------------------------------------------
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// staring Of time stamp
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unsigned long startStamp = millis();
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while(1)
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{
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// Time Stamp
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unsigned long timeStamp = millis() - startStamp;
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// If Stop Command Came From Smart Phone
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if(isBluetooth)
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{
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String msg = Bluetooth.readString();
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msg.trim();
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if(msg == CM_STOP)
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{
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dualcomm(GAME_OVER);
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// Grean Light In
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LED_GREEN_FADEOUT();
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// RESET
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return;
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}
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else if(msg == CM_RESET)
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{
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Counter_Reset();
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counter = 0;
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startStamp = millis();
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timeStamp = startStamp;
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}
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}
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// If Limits Are Enabled And Meet
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if(limitEnable == true && counter == limit)
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{
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// END GAME
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dualcomm(GAME_OVER);
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// Celebration
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Counter_Celebration();
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// RESET
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return;
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}
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// Read Impact
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if(readImpact() > PWR)
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{
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counter++;
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dualcomm(counter_data_json(counter, timeStamp));
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delay(100);
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}
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}
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}
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//======================================================
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// COUNTER DATA JSON -> To Send Back To Server
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//======================================================
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String counter_data_json(unsigned int ct, unsigned int st)
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{
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// Building The Buffer
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DynamicJsonDocument data(capacity);
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// Convert Int To Float
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float stamp = st;
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stamp /= 1000;
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// Assignning Dataset
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data["ct"] = ct;
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data["st"] = String(stamp, 3).toFloat();
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String output;
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serializeJson(data, output);
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data.clear();
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return output;
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}
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//======================================================
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// REACTION GAME START LED SIGNAL
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//======================================================
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void Counter_Start()
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{
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// LightUp
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LED_WHITE_CROSSFADE(2);
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// Grean Light In
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LED_GREEN();
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}
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//======================================================
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// REACTION GAME END SINGNAL LED SIGNAL
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//======================================================
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void Counter_End()
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{
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// LightUp
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LED_RED();
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delay(2000);
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// Red FadeOut
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LED_RED_FADEOUT();
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}
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//======================================================
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// REACTION GAME START LED CELEBRATION
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//======================================================
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void Counter_Celebration()
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{
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// LightUp
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rainbowCycle(2);
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// Grean Light OUT
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LED_GREEN_FADEOUT();
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}
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//======================================================
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// REACTION GAME RESET LED SIGNAL
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//======================================================
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void Counter_Reset()
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{
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//
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LED_BLUE();
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delay(250);
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LED_BLUE_FADEOUT();
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}
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