327 lines
11 KiB
C++

//======================================================
// LIBRARIES
//======================================================
// Library Include
#include <Button.h>
#include <ArduinoJson.h>
#include <TimeTrigger.h>
#include <Adafruit_NeoPixel.h>
//======================================================
// HARDWARE SETUP & SELECTION
//======================================================
// Arduino MEGA
#ifdef ARDUINO_AVR_MEGA2560
//------------------------------------------------------
// Library Nessesary
#ifdef __AVR__
#include <avr/power.h>
#endif
// Buttons Definitions
Button btn_prv(15); // TOP LEFT BUTTON
Button btn_nxt(12); // TOP RIGHT BUTTON
Button btn_sel(33); // CENTER BUTTON
Button btn_inc(32); // BOTTOM LEFT
Button btn_dec(27); // BOTTOM RIGHT
// Serial Terminal
#define Terminal Serial // SERIAL PORT USED AS TERMINAL WINDO FOR DEBUG
#define isTerminal Terminal.available() // Terminal Serial Buffer Available
#define flushTerminal while(isTerminal) { Terminal.read(); }
// Bluetooth Terminal
#define Bluetooth Serial1 // We will Connect The HC-05 To Hardware Serial1 In Arduino Mega
#define isBluetooth Bluetooth.available() // Bluetooth Serial Buffer Available
#define flushBluetooth while(isBluetooth) { Bluetooth.read(); }
// JSON Object & Memory
#define CAPACITY 100
DynamicJsonDocument JSON(CAPACITY); // Building JSON Buffer
// LED Strip
#define LED_STRIP 53 // LED STRIP PIN NUMBER
#define NUM_PIXELS 14 // NUMBER OF LED'S IN NEO PIXEL STRIP
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUM_PIXELS, LED_STRIP, NEO_GRB + NEO_KHZ800);
// Impact Detection
#define VTH 14 // THRESHOLD VOLTAGE FOR ZERO POSITIONNING KICKING POWER SENSOR
#define SENSOR_PIN A0 // IMPACT SENSOR
#define RANDOM_SOURCE A7 // RANDOM NUMBER GENERATOR SOURCE
//------------------------------------------------------
// Arduino Uno / Nano
#elif ARDUINO_AVR_UNO || ARDUINO_AVR_NANO
//------------------------------------------------------
// Library Nessesary
#ifdef __AVR__
#include <avr/power.h>
#endif
// Buttons Definitions
Button btn_prv(15); // TOP LEFT BUTTON
Button btn_nxt(12); // TOP RIGHT BUTTON
Button btn_sel(33); // CENTER BUTTON
Button btn_inc(32); // BOTTOM LEFT
Button btn_dec(27); // BOTTOM RIGHT
/* ARDUINO NANO DOESNOT HAVE A SECOND NATIVE
SERIAL PORT SO WE USE SOFTWARE SERIAL LIBRARY */
#include <SoftwareSerial.h>
// Serial Terminal
#define Terminal Serial // SERIAL PORT USED AS TERMINAL WINDO FOR DEBUG
#define isTerminal Terminal.available() // Terminal Serial Buffer Available
#define flushTerminal while(isTerminal) { Terminal.read(); }
// Bluetooth Terminal
SoftwareSerial Bluetooth(10, 11); // Pin 10 RX, Pin 11 TX
#define isBluetooth Bluetooth.available() // Bluetooth Serial Buffer Available
#define flushBluetooth while(isBluetooth) { Bluetooth.read(); }
// JSON Object & Memory
#define CAPACITY 100
DynamicJsonDocument JSON(CAPACITY); // Building JSON Buffer
// LED Strip
#define LED_STRIP 2 // LED STRIP PIN NUMBER
#define NUM_PIXELS 14 // NUMBER OF LED'S IN NEO PIXEL STRIP
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUM_PIXELS, LED_STRIP, NEO_GRB + NEO_KHZ800);
// Impact Detection
#define VTH 14 // THRESHOLD VOLTAGE FOR ZERO POSITIONNING KICKING POWER SENSOR
#define SENSOR_PIN A0 // IMPACT SENSOR
#define RANDOM_SOURCE A4 // RANDOM NUMBER GENERATOR SOURCE
//------------------------------------------------------
// ESP32 TAKEONE BOARD
#elif ESP32
//------------------------------------------------------
/* ===============================================
* - THIS IS TAKEONE BOARD -
* ===============================================
* MPU9250 Address : 0X69 (ADDRESS)
* OLED 128x64 Address : 0X3C (ADDRESS)
* -----------------------------------------------
* Description : PIN GPIO#
* -----------------------------------------------
* NEOPIXEL LED STRIP : A0/GPIO 26
* PIEZO SENSOR : A2/GPIO 34 - ANALOG ONLY INPUT
* RANDOM SEED : A3/GPIO 39 - ANALOG ONLY INPUT
* I2C PIN : SDA 21, SCL 22 (DIGITAL)
* SPI PIN : CS 5, SCK 18, MISO 19, MOSI 23 (DIGITAL)
* BOOST CONTROL PIN : 14 (DIGITAL) OUTPUT ON PADS (TP1 +5V, TP2 GND)
* LED PIN : 13 (DIGITAL)
* BATTERY MONITOR PIN : 35 (ANALOG)
*/
/* ESP32 HAVE A NATIVE BLUETOOTH MODULE
SO WE USE BLUETOOTH SERIAL LIBRARY */
#include <BluetoothSerial.h>
// Nessesary Definition For Bluetooth Library
#if !defined(CONFIG_BT_ENABLED) || !defined(CONFIG_BLUEDROID_ENABLED)
#error Bluetooth is not enabled! Please run `make menuconfig` to and enable it
#endif
// Buttons Definitions
Button btn_prv(15); // TOP LEFT BUTTON
Button btn_nxt(12); // TOP RIGHT BUTTON
Button btn_sel(33); // CENTER BUTTON
Button btn_inc(32); // BOTTOM LEFT
Button btn_dec(27); // BOTTOM RIGHT
// Serial Terminal
#define Terminal Serial // SERIAL PORT USED AS TERMINAL WINDO FOR DEBUG
#define isTerminal Terminal.available() // Terminal Serial Buffer Available
#define flushTerminal while(isTerminal) { Terminal.read(); }
// Bluetooth Terminal
BluetoothSerial Bluetooth; // Here We Use the Native Bluetooth In The ESP32
#define isBluetooth Bluetooth.available() // Bluetooth Serial Buffer Available
#define flushBluetooth while(isBluetooth) { Bluetooth.read(); }
// JSON Object & Memory
#define CAPACITY 100
DynamicJsonDocument JSON(CAPACITY); // Building JSON Buffer
// LED Strip
#define LED_STRIP 26 // LED STRIP PIN NUMBER
#define NUM_PIXELS 22 // NUMBER OF LED'S IN NEO PIXEL STRIP
Adafruit_NeoPixel pixels = Adafruit_NeoPixel(NUM_PIXELS, LED_STRIP, NEO_GRB + NEO_KHZ800);
// Impact Detection
#define VTH 14 // THRESHOLD VOLTAGE FOR ZERO POSITIONNING KICKING POWER SENSOR
#define SENSOR_PIN 39 // IMPACT SENSOR
#define RANDOM_SOURCE 34 // RANDOM NUMBER GENERATOR SOURCE
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
// Exclusive Features Of TAKEONE BOARD
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
/* ESP32 TAKEONE Board has some unique hardware features
* 1. Battery Voltage Level Monitoring Via Analog Pin 35
* 2. Boost Converter In Case We Need 5V Supply From Li-Ion Battery
* 3. I2C : Motion Sensor IMU/MPU9250 9 Degrees Of Fredom
* 4. SPI : SDCARD Reader */
// Boost Converter
#define BOOST_PIN 14
#define BOOST_SETUP pinMode(BOOST_PIN, OUTPUT)
#define BOOST_ON digitalWrite(BOOST_PIN, HIGH)
#define BOOST_OFF digitalWrite(BOOST_PIN, LOW)
#define BOOST_STU digitalRead(BOOST_PIN)
// Battery Level Monitoring
#define BATTERY_PIN 35
#define BATTERY (float)(((analogRead(BATTERY_PIN) * (3.3 / 4096)) * 2) + 0.31)
#define CHARGE round(mapf(BATTERY, 3.27, 4.31, 0, 100), 1)
// Function To Make Sure The Pin Is ON
void LED_BOOST_CHK() {
if(BOOST_STU == LOW) {
BOOST_ON;
//delay(1);
}
}
// Floting Point Mapping
double mapf(double val, double in_min, double in_max, double out_min, double out_max) {
return (val - in_min) * (out_max - out_min) / (in_max - in_min) + out_min;
}
#endif
//======================================================
// PREDEFINED JSON STRINGS MESSAGES
//======================================================
// FIXED MESSAGES
#define POWERUP "{\"status\":\"POWER UP\"}"
#define UNDERSTOOD "{\"status\":\"OK\"}"
#define JSON_ERROR "{\"status\":\"ERROR JSON\"}"
#define TARGET_MET "{\"status\":\"TARGET MEET\"}"
#define GAME_OVER "{\"status\":\"GAME OVER\"}"
#define TIME_OVER "{\"status\":\"TIME OVER\"}"
#define UNKNOWN_GAME "{\"status\":\"UNKNOWN GAME\"}"
// GAME NAMES
#define GM_COUNTER "{\"gm\":\"COUNTER\"}"
#define GM_TATTACK "{\"gm\":\"TIME ATTACK\"}"
#define GM_REACTION "{\"gm\":\"REACTION\"}"
#define GM_DECISION "{\"gm\":\"DECISION\"}"
#define GM_STAMINA "{\"gm\":\"STAMINA\"}"
// COMMAND LIST
#define CM_START "{\"cm\":\"START\"}"
#define CM_RESET "{\"cm\":\"RESET\"}"
#define CM_STOP "{\"cm\":\"STOP\"}"
#define CM_EXIT "{\"cm\":\"EXIT\"}"
//======================================================
// READING IMPACT POWER FROM ANALOG PINS
//======================================================
// READING THE IMPACT
int readImpact()
{
int value = analogRead(SENSOR_PIN);
return value;
}
//======================================================
// MAIN HARDWARE SETUP
//======================================================
void setup()
{
// Communications
Terminal.begin(9600);
Terminal.println();
// Begin Buttons
btn_prv.begin();
btn_nxt.begin();
btn_sel.begin();
btn_inc.begin();
btn_dec.begin();
// Make Sure Of The Core
#ifdef ESP32
Bluetooth.begin("KICKER"); // Bluetooth device name
BOOST_SETUP; // Boost Pin Setup
BOOST_OFF; // Turn It Off
#else
Bluetooth.begin(9600); // Bluetooth HC-05 / HC-06
#endif
// I/O
pixels.begin(); // Neo Pixel
LED_CLEAR(); // Turn Off All LED
// The Random Number Source
randomSeed(analogRead(RANDOM_SOURCE));
// POWER UP MESSGAE
dualcomm(POWERUP);
// DISPLAY COMPANY COUNTRY FLAG
LED_BAHRAIN_FLAG(); // Bahrain Flag
LED_COLOMBIA_FLAG(); // Colombia Flag
// DisJSON Rainbow
LED_CLEAR();
}
//======================================================
// MAIN PROGRAM LOOP
//======================================================
void loop()
{
// Reading From Bluetooth
if(isBluetooth)
{
// Reading Message From Bluetooth
String msg = Bluetooth.readStringUntil('\n');
flushBluetooth;
msg.trim();
// Display On Serial Monitor For Debuging
terminal(msg);
// Deserialize the JSON document
DeserializationError error = deserializeJson(JSON, msg);
// If The System Understood The Message Clearly
if(!error)
{
// Sending Status Message
dualcomm(UNDERSTOOD);
// Reading Game Name & Settings
String game = JSON["gm"];
String settings = JSON["set"];
// Clearing JSON Buffer
JSON.clear();
// Entering To Game Selector
game_selector(game, settings);
}
else
{
terminal(JSON_ERROR);
}
Bluetooth.flush();
}
}
//======================================================
// END OF PROGRAM
//======================================================