5 Commits

Author SHA1 Message Date
ghassan
665bad76bf Match cards: composed title, header stage from match title, equal-sized grid
- SportsMatchController syncs Video.title with SportsMatch.title on
  store/update so the "Match title" field drives the video's display
  title everywhere.
- headerData(): "championship" now prefers event_name (event title)
  and adds a dedicated "stage" key sourced from SportsMatch.title
  (shown between the yellow lines above the weight class in both the
  in-player VS overlay and the vs-mini gallery card).
- Video cards render match titles with flags + corner colours
  ("FINALS – 🇧🇭 Blue vs 🇧🇭 Red (-61 kg)"), matching the video
  page header, and clip long titles to one line.
- Video gallery grid uses repeat(N, minmax(0, 1fr)) + grid-auto-rows:1fr
  so every card thumbnail renders at exactly the same size; hover-preview
  videos use object-fit:cover to stop portrait sources looking smaller.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-08-11 09:14:25 +03:00
ghassan
04d63cccdb VS intro screen (arena design), card VS mini + live scorebar, full country names, sports-match edit fix
Match player + preview
- Rebuild VS intro as a 1920×1080 scaled canvas (arena design from drafts/):
  angled RED/BLUE panels with clip-paths, slam-in VS with pulse+shine,
  event/stage/weight header, Match/Court/Referee chips, per-fighter
  Record/Rank/Stats chip row. Every placeholder from the artifact is
  always in the DOM; empty ones are hidden by `.vs-nullable:empty`
  and `.vs-nullable-hide` so the layout adapts without losing the
  design's HTML shape. Country codes always render as full country
  names (via new App\Data\Countries::name()).
- Real-time 6s countdown Skip button; video pinned at t=0 while
  the intro runs, released to play at zero or on Skip.
- Standalone preview page at /videos/{video}/vs-preview.

Video cards (home + everywhere)
- Match cards get a `vs-mini` overlay of the same arena design
  (fixed canvas, per-card ResizeObserver, animations replay every
  time the mouse leaves the thumb). On hover the mini explodes
  outward (panels fly out, VS scales+blurs+fades) and the hover
  video plays over the cleared thumb.
- Match cards also render a `scorebar-mini` overlay (verbatim of
  the full-player msb-scale scorebar + msb-feed) that shows
  during hover playback. Live-scoring is wired per-card via a
  data-sbm-state payload of rounds+points; RED/BLUE score, round
  label, per-round clock, and the top-right Live Scoring ticker
  (4 entries, sport-aware Yuko/Waza-ari/Ippon or Punch/Body
  kick/… labels) all update from the mini video's timeupdate.

Bug fixes
- Hover video wasn't playing sound: dropped the `muted` attribute
  I'd added while debugging match previews.
- White flash strobing on the left of match cards: removed the
  `.vs-mini-flash` element (intro-only flourish that fired on
  every mouseleave replay).
- Sports-match modal was showing "Please complete the required
  fields" when saving basic info for match videos that had no
  SportsMatch row yet: the submit gate only checked matchId, not
  the attached videoId; now it correctly skips uploadVideoFirst()
  in both edit and attach-existing-video modes.

Country names project-wide
- New helper App\Data\Countries::name($iso2) → full country name.
- Swapped `?? country` fallbacks to `?? Countries::name(country)`
  in admin dashboard, video-analytics, video-insights payloads
  (VideoController + SuperAdminController), and the VS partials.
  Now user-visible country labels always show "Bahrain" instead
  of "BH", including chart tooltips and modal titles.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-08-10 18:34:31 +03:00
ghassan
b05ff14b3b Fullscreen highlights drawer: keep scoreboard visible, don't hide feed; scrollable gear menu; remove slowmo picker + scrim tint
- Scoreboard scale observes #videoContainer (the .ytp inner box) instead of
  #ytpWrap so the overlay tracks the squeezed container when the fullscreen
  highlights drawer opens. Score bar + live-scoring feed shift left with the
  video and stay fully visible next to the drawer.

- msb-small (auto-hide identity + feed under 700 px) now skipped while
  document.fullscreenElement is set — the drawer squeeze on smaller viewports
  was dropping the container under 700 and hiding the live feed.

- Player settings panel (#ytpSettingsPanel) is now vertical-scroll capable:
  max-height: calc(100vh - 120px) + overflow-y: auto + slim on-brand
  scrollbar + overscroll-behavior: contain. Top items (Mini player, Playback
  speed) stay reachable when the injected Scoreboard toggles push the
  list past the visible area.

- Removed the slow-mo (.slowmo-picker) 1/4x/1/2x/3/4x selector from the
  match highlights tab bar.

- Disabled the scoreboard scrim (.msb-scrim { display: none }). The two
  linear-gradients were tinting the top and bottom of the video for text
  legibility, but every scoreboard text element already carries its own
  text-shadow — the tint was showing as permanent shadows over portrait
  and landscape videos alike.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-08-10 00:19:18 +03:00
ghassan
2b5e480c9a Remove VS screen; fix cropper + sports edit save + headshot/logo mapping
- Remove VS intro from player and thumbnail VS card from match video cards.
  All references (`msb-vs*`, `initVsIntro`, `setVsImg`, `HAS_VS`, `$vs`,
  `$msbThumbVs`, `$hasMatchMeta`) are stripped from scoreboard partials,
  video-card component, and scoreboard script. Related CSS keyframes
  (`msbFadeIn/Out`, `msbDriftA/B`, `msbSweep`) removed.

- Image cropper (resources/views/components/image-cropper.blade.php):
  replace unreliable third-party Cropme integration with a DIY cropper.
  Pan/zoom/rotate wired directly with pointer + wheel events; on save,
  the visible viewport is rendered to an offscreen canvas at the configured
  output-width (with circular clip for `shape="circle"`). Also reparent the
  overlay to <body> on open to escape any transformed Bootstrap-modal
  ancestor's stacking context that clipped it.

- Sports match modal (resources/views/layouts/partials/sports-match-modal.blade.php):
  set fighter photo croppers to 3:4 portrait (285x380) to match the VS
  card's 228x304 frame; club logos + referee stay 1:1 square.

- SportsMatchController::fillFromRequest (line 174): coerce
  `$this->clean($request->input('media', []))` to `[]` when it returns null
  so array_merge doesn't crash under PHP 8's stricter types.

- SportsMatch::headerData(): read fighter headshots + club logos from the
  canonical media.* keys (participant1_photo / participant2_photo /
  club1_logo / club2_logo) that the uploader modal actually saves, with the
  older p1_* / p2_* names kept as a secondary fallback.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-08-09 23:47:59 +03:00
ghassan
19741f489b Match scoreboard overlay: identity/ticker/scorebar/timeline + VS intro + gear-menu toggles
- Scoreboard overlay driven by video.currentTime (scores/ticker/timeline as pure
  functions of playback time; scrub-back removes points; slow-mo doesn't affect).
- Score bar + timeline + VS intro rendered verbatim from the design handoff
  (drafts/score-bar.html, drafts/vs-screen.html) — only {{ }} data holes filled.
- Fixed 1150 px design canvas scaled to any player size via ResizeObserver so
  the design's pixel-perfect measurements survive at every player width.
- Gear-menu injection adds a "Scoreboard" section with 7 toggle rows (Score bar,
  Live scoring feed, Match info, Point timeline, Club logos, Country flags,
  Penalties) using a custom 26x14 track/knob toggle matching the design.
  Persists per user in localStorage['msb_prefs']; penalties defaults off.
- VS card fades in on first play of a session (skippable by click/tap/key,
  2 s hold then 0.5 s fade); skipped entirely when no athlete metadata.
- SportsMatch::headerData() extended to expose sport, headshots, club logos,
  division, format, match_date and per-video scoreboard defaults from existing
  JSON columns (no schema migration).
- Every missing field hides its element (no "NOT SET" placeholders); athlete
  name falls back to RED/BLUE per brief.
- Pushed .replay-badge down from top:2.5cqi to top:8cqi so it clears the
  new KARATE KUMITE identity block.

Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
2026-08-09 22:09:04 +03:00