takeone-youtube-clone/app/Jobs/CompressVideoJob.php
ghassan 6b3ab5b65e Use NAS as primary storage — direct upload when enabled
When NAS storage is enabled, uploaded files go directly to the NAS share
(users/{username}/videos/{title-slug}/) with no permanent local copy kept.
Thumbnails and video are fetched from NAS on demand for streaming/playback.
When NAS is disabled, files are organised into the same directory schema
in local storage.

- VideoController: branch upload flow on NAS enabled/disabled
- NasSyncService: add uploadDirectToNas() for direct NAS writes,
  organizeLocalFiles() for local NAS-schema, localVideoDir() resolver,
  deleteLocalAssets() for post-sync cleanup
- GenerateHlsJob: download from NAS via ensureLocalCopy() when local
  file is absent (NAS-primary mode); clean up temp after HLS generation
- CompressVideoJob: place compressed file alongside original (any dir)
- Video/VideoSlide models: localVideoPath(), localThumbnailPath(),
  thumbnailStorageKey(), localPath(), storageKey() helpers for
  format-agnostic path resolution (old flat paths + new NAS-schema paths)
- MediaController: serve thumbnails from NAS-mirrored paths with NAS fallback
- SuperAdminController: use model path helpers for file deletion
- NasFreeLocalStorage: scan new users/ tree in addition to legacy flat dirs
- Settings: rename "NAS Storage Sync" tab to "NAS Storage", update description

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-14 17:17:07 +03:00

134 lines
4.6 KiB
PHP

<?php
namespace App\Jobs;
use App\Models\Setting;
use App\Models\Video;
use FFMpeg\FFMpeg;
use FFMpeg\Format\Video\X264;
use Illuminate\Support\Facades\Config;
use Illuminate\Bus\Queueable;
use Illuminate\Contracts\Queue\ShouldQueue;
use Illuminate\Foundation\Bus\Dispatchable;
use Illuminate\Queue\InteractsWithQueue;
use Illuminate\Queue\SerializesModels;
use Illuminate\Support\Facades\Log;
use Illuminate\Support\Facades\Storage;
class CompressVideoJob implements ShouldQueue
{
use Dispatchable, InteractsWithQueue, Queueable, SerializesModels;
public $video;
public function __construct(Video $video)
{
$this->video = $video;
}
public function handle()
{
$video = $this->video;
// Get original file path
$originalPath = storage_path('app/' . $video->path);
if (!file_exists($originalPath)) {
Log::error('CompressVideoJob: Original file not found: ' . $originalPath);
return;
}
// Create compressed file alongside the original
$compressedFilename = 'compressed_' . $video->filename;
$compressedPath = dirname($originalPath) . '/' . $compressedFilename;
try {
$ffmpegConfig = Config::get('ffmpeg');
$ffmpeg = FFMpeg::create([
'ffmpeg.binaries' => $ffmpegConfig['ffmpeg'] ?? '/usr/bin/ffmpeg',
'ffprobe.binaries' => $ffmpegConfig['ffprobe'] ?? '/usr/bin/ffprobe',
'timeout' => $ffmpegConfig['timeout'] ?? 3600,
]);
$ffmpegVideo = $ffmpeg->open($originalPath);
$gpuEnabled = Setting::gpuEnabled();
$encoder = Setting::gpuEncoder();
$preset = Setting::gpuPreset();
$device = Setting::gpuDevice();
if ($gpuEnabled) {
$videoPasses = [
"-c:v {$encoder}",
"-preset {$preset}",
'-rc vbr',
'-cq 23',
'-profile:v high',
'-pix_fmt yuv420p',
"-gpu {$device}",
];
} else {
$videoPasses = [
'-c:v libx264',
'-preset fast',
'-crf 23',
'-profile:v high',
'-pix_fmt yuv420p',
];
}
$audioPasses = ['-c:a aac', '-b:a 192k'];
$format = new X264('aac', $encoder);
foreach ($videoPasses as $pass) {
$format->addLegacyOption($pass);
}
foreach ($audioPasses as $pass) {
$format->addLegacyOption($pass);
}
$ffmpegVideo->save($format, $compressedPath);
// Check if compressed file was created and is smaller
if (file_exists($compressedPath)) {
$originalSize = filesize($originalPath);
$compressedSize = filesize($compressedPath);
// Only use compressed file if it's smaller
if ($compressedSize < $originalSize) {
// Delete original and rename compressed
unlink($originalPath);
rename($compressedPath, $originalPath);
// Update video record
$video->update([
'size' => $compressedSize,
'filename' => $video->filename, // Keep same filename
'mime_type' => 'video/mp4',
]);
Log::info('CompressVideoJob: Video compressed', [
'video_id' => $video->id,
'original_size' => $originalSize,
'compressed_size' => $compressedSize,
'saved' => round(($originalSize - $compressedSize) / $originalSize * 100) . '%',
'encoder' => $encoder,
'gpu' => $gpuEnabled,
]);
} else {
// Compressed file is larger, delete it
unlink($compressedPath);
Log::info('CompressVideoJob: Compression made file larger, keeping original');
}
}
$video->update(['status' => 'ready']);
// Chain to HLS generation for GPU-accelerated adaptive playback
\App\Jobs\GenerateHlsJob::dispatch($video);
} catch (\Exception $e) {
Log::error('CompressVideoJob failed: ' . $e->getMessage());
$video->update(['status' => 'ready']); // Mark as ready anyway
}
}
}